In this paper, we present a Mobile Agents based Framework for Routing and Congestion control in Mobile Ad Hoc Networks (MAFRC). The framework uses a cross-layer design approach wh...
Despite the ever increasing popularity of handheld, networked gaming consoles, fully interactive real-time, multiplayer games designed for these platforms have yet to become a rea...
Position localization of transmitters can be carried out by an adversary owning a network of pervasive receivers, which can pinpoint the victim mobile nodes’ locations with high...
Ford-Long Wong, Min Lin, Shishir Nagaraja, Ian J. ...
This paper describes and discusses challenges related to development of peer-to-peer games in J2ME using the available Bluetooth API (JSR82). By using Bluetooth on wireless device...
Alf Inge Wang, Michael Sars Norum, Carl-Henrik Wol...
We here present Fun in Numbers (FinN), a framework for developing pervasive applications and interactive installations for entertainment and educational purposes. Using ad hoc mob...