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» Framework for evaluation of networked mobile games
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WD
2010
13 years 5 months ago
QoE estimation of a location-based mobile game using on-body sensors and QoS-related data
The scope of this paper is the interdisciplinary measurement and modeling methodology of Quality of Experience (QoE) when playing a mobile location-based massively multiplayer onli...
Adrian Juan Verdejo, Katrien De Moor, Istvan Ketyk...
INFOCOM
1999
IEEE
13 years 11 months ago
Predictive Distance-Based Mobility Management for PCS Networks
This paper presents a mobile tracking scheme that exploits the predictability of user mobility patterns in wireless PCS networks. Instead of the constant velocity fluid-flow or the...
Ben Liang, Zygmunt J. Haas
DATAMINE
2010
189views more  DATAMINE 2010»
13 years 7 months ago
A game-theoretic framework to identify overlapping communities in social networks
In this paper, we introduce a game-theoretic framework to address the community detection problem based on the structures of social networks. We formulate the dynamics of community...
Wei Chen, Zhenming Liu, Xiaorui Sun, Yajun Wang
ACSD
2010
IEEE
220views Hardware» more  ACSD 2010»
13 years 5 months ago
Towards Performance Evaluation of Mobile Ad Hoc Network Protocols
We present a formal framework to evaluate stochastic properties of MANET protocols. It captures the interplay between stochastic behavior of protocols deployed at different network...
Fatemeh Ghassemi, Ali Movaghar, Wan Fokkink
SMARTNET
2000
13 years 8 months ago
Software Agent Constrained Mobility for Network Performance Monitoring
During the recent years of research on mobile agents, significant effort has been directed towards the identification of models of agent mobility suitable for network management a...
Christos Bohoris, Antonio Liotta, George Pavlou