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» Frameworks for Component-Based Client Server Computing
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ICPADS
2006
IEEE
14 years 3 months ago
A Distributed Algorithm for Sharing Web Cache Disk Capacity
A decentralized game theoretic framework applied to Web caching is discussed. The interaction of multiple clients with a caching server is modeled as a non-cooperative game, in wh...
George Alyfantis, Stathes Hadjiefthymiades, Lazaro...
DSN
2004
IEEE
14 years 21 days ago
A Framework for Dynamic Byzantine Storage
We present a framework for transforming several quorum-based protocols so that they can dynamically adapt their failure threshold and server count, allowing them to be reconfigure...
Jean-Philippe Martin, Lorenzo Alvisi
FC
2005
Springer
98views Cryptology» more  FC 2005»
14 years 2 months ago
Secure Biometric Authentication for Weak Computational Devices
This paper presents computationally “lightweight” schemes for performing biometric authentication that carry out the comparison stage without revealing any information that can...
Mikhail J. Atallah, Keith B. Frikken, Michael T. G...
GCC
2003
Springer
14 years 2 months ago
An Engineering Computation Oriented Visual Grid Framework
Grid computing technology is a focused field in high performance computing. This paper describes an engineering computation oriented visual grid framework VGrid, which is capable t...
Guiyi Wei, Yao Zheng, Jifa Zhang, Guanghua Song
CCS
2005
ACM
14 years 2 months ago
On the cost-ineffectiveness of redundancy in commercial P2P computing
We present a game-theoretic model of the interactions between server and clients in a constrained family of commercial P2P computations (where clients are financially compensated...
Matthew Yurkewych, Brian Neil Levine, Arnold L. Ro...