A decentralized game theoretic framework applied to Web caching is discussed. The interaction of multiple clients with a caching server is modeled as a non-cooperative game, in wh...
George Alyfantis, Stathes Hadjiefthymiades, Lazaro...
We present a framework for transforming several quorum-based protocols so that they can dynamically adapt their failure threshold and server count, allowing them to be reconfigure...
This paper presents computationally “lightweight” schemes for performing biometric authentication that carry out the comparison stage without revealing any information that can...
Mikhail J. Atallah, Keith B. Frikken, Michael T. G...
Grid computing technology is a focused field in high performance computing. This paper describes an engineering computation oriented visual grid framework VGrid, which is capable t...
We present a game-theoretic model of the interactions between server and clients in a constrained family of commercial P2P computations (where clients are financially compensated...
Matthew Yurkewych, Brian Neil Levine, Arnold L. Ro...