In this paper, augmented reality techniques are used in order to create a Virtual Mirror for the real-time visualization of customized sports shoes. Similar to looking into a mirr...
This paper presents a novel methods to estimate the coordinates of a 3D object using the four vertices of a quadrangle and to track the markerless feature points. These methods ar...
As simulation and rendering capabilities continue to increase, volumetric effects like smoke, fire or explosions will be frequently encountered in computer games and virtual envir...
In recent years, the subject of occlusion culling of large 3D environments has received substantial contribution. However the major amount of research into the area has focussed o...
We discuss and reflect on the importance of embodiment, context, and spatial proximity as they pertain to the sense of presence obtained by individuals in virtual environments. We...
Brian E. Mennecke, Janea L. Triplett, Lesya M. Has...