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CVPR
1999
IEEE
14 years 9 months ago
Robust Visual Servoing based on Relative Orientation
In this paper the problem of controlling the spatial position and orientation of a robotic platform based on the image data obtained from a video camera mounted on that platform i...
Camillo J. Taylor, James P. Ostrowski, Sang-Hack J...
DIGRA
2003
Springer
14 years 25 days ago
Player Character Design Facilitating Emotional Depth in MMORPGs
How can we create computer games facilitating emotional depth in the playing experience? When entering into a persistent virtual game world the player leaves the body behind. It i...
Mirjam Eladhari, Craig A. Lindley
VR
1999
IEEE
112views Virtual Reality» more  VR 1999»
13 years 12 months ago
Third-Person Navigation of Whole-Planet Terrain in a Head-tracked Stereoscopic Environment
Navigation and interaction in virtual environments that use stereoscopic head-tracked displays and have very large data sets present several challenges beyond those encountered wi...
Zachary Wartell, William Ribarsky, Larry F. Hodges
VRST
1997
ACM
13 years 11 months ago
Real-time vision-based camera tracking for augmented reality applications
Augmented reality deals with the problem of dynamically augmenting or enhancing (images or live video of) the real world with computer generated data (e.g., graphics of virtual ob...
Dieter Koller, Gudrun Klinker, Eric Rose, David E....
IWC
2007
100views more  IWC 2007»
13 years 7 months ago
Usefulness of VRML building models in a direction finding context
This paper describes an experiment which aims to examine the effectiveness and efficiency of a Virtual Reality Modelling Language (VRML) building model compared with equivalent ar...
Pietro Murano, Dino Mackey