Sciweavers

327 search results - page 41 / 66
» Framing Virtual Law
Sort
View
IJCAI
2007
13 years 9 months ago
Emergence of Norms through Social Learning
Behavioral norms are key ingredients that allow agent coordination where societal laws do not sufficiently constrain agent behaviors. Whereas social laws need to be enforced in a...
Sandip Sen, Stéphane Airiau
SIGGRAPH
1993
ACM
13 years 11 months ago
View interpolation for image synthesis
Image-space simplifications have been used to accelerate the calculation of computer graphic images since the dawn of visual simulation. Texture mapping has been used to provide a...
Shenchang Eric Chen, Lance Williams
IADIS
2003
13 years 9 months ago
Using Opnet Modeler to Analyse Galileo Communication Networks
Galileo is a European initiative to develop and deploy an independent global satellite-based navigation system. It consists of a Medium Earth Orbit sat ellite constellation transm...
Filipa Borrego, Juan-Antonio Martinez Rosique, Man...
BMCBI
2008
102views more  BMCBI 2008»
13 years 7 months ago
Ornithine decarboxylase antizyme finder (OAF): Fast and reliable detection of antizymes with frameshifts in mRNAs
Background: Ornithine decarboxylase antizymes are proteins which negatively regulate cellular polyamine levels via their affects on polyamine synthesis and cellular uptake. In vir...
Michaël Bekaert, Ivaylo P. Ivanov, John F. At...
ACSC
2006
IEEE
14 years 1 months ago
Human visual perception of region warping distortions
Interactive virtual reality requires at least 60 frames per second in order to ensure smooth motion. For a good immersive experience, it is also necessary to have low end-to-end l...
Yang-Wai Chow, Ronald Pose, Matthew Regan, James P...