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» Framing Virtual Law
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ACMSE
2005
ACM
14 years 1 months ago
Using nonlinear dimensionality reduction in 3D figure animation
This paper explores a method for re-sequencing an existing set of animation, specifically motion capture data, to generate new motion. Re-using animation is helpful in designing ...
A. Elizabeth Seward, Bobby Bodenheimer
SIBGRAPI
2002
IEEE
14 years 17 days ago
Dynamic Scene Occlusion Culling Using a Regular Grid
We present an output-sensitive occlusion culling algorithm for densely occluded dynamic scenes where both the viewpoint and objects move arbitrarily. Our method works on a regular ...
Harlen Costa Batagelo, Shin-Ting Wu
SIGGRAPH
2010
ACM
14 years 5 days ago
High resolution passive facial performance capture
We introduce a purely passive facial capture approach that uses only an array of video cameras, but requires no template facial geometry, no special makeup or markers, and no acti...
Derek Bradley, Wolfgang Heidrich, Tiberiu Popa, Al...
ICIAP
1999
ACM
13 years 12 months ago
Facial Expression Morphing and Animation with Local Warping Methods
In this paper, we applied local warping techniques to construct a frame work of image-based morphing for facial expressions animation with low complexity. From the experience we o...
Daw-Tung Lin, Han Huang
3DIM
2001
IEEE
13 years 11 months ago
Stroboscopic Stereo Rangefinder
The Michelangelo dynamic 3D scanner uses stereo rangefinding along with strobe illumination to capture 3D information at 25 frames per second. The configuration allows rapid motio...
Jean-Christophe Nebel, Francisco J. Rodrígu...