Conventional virtual coupling is designed mainly for stabilizing the virtual environment (VE) and it thus may have poor performances. This paper proposes a novel adaptive virtual c...
We present techniques to enable users to interact on foot with simulated natural ground surfaces in immersive virtual environments. Position and force estimates from in-floor for...
Yon Visell, Alvin Law, Jessica Ip, Severin Smith, ...
The social laws paradigm represents an important approach to the co-ordination of behaviour in multi-agent systems. In this paper we examine the relationship between social laws an...
Virtual Reality Art involves the design of artificial worlds that offer new experiences to spectators. An important aspect for the development of VR Art installations is the princ...
Marc Cavazza, Simon Hartley, Jean-Luc Lugrin, Mika...
A new computer haptics algorithm to be used in general interactive manipulations of deformable virtual objects is presented. In multimodal interactive simulations, haptic feedback ...