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» Free Software for a World in Motion
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VRST
2003
ACM
14 years 21 days ago
Tele-sports and tele-dance: full-body network interaction
Researchers have had great success using motion capture tools for controlling avatars in virtual worlds. Another current of virtual reality research has focused on building collab...
Benjamin Schaeffer, Mark Flider, Hank Kaczmarski, ...
DRMTICS
2005
Springer
14 years 1 months ago
The Australian Sony PlayStation Case: How Far Will Anti-circumvention Law Reach in the Name of DRM?
This chapter overviews the legal issues arising from the modification of the Sony PlayStation console under Australian Copyright Law - the so called anti-circumvention provisions....
Brian Fitzgerald
SAC
2009
ACM
14 years 2 months ago
Where are your manners?: Sharing best community practices in the web 2.0
The Web 2.0 fosters the creation of communities by offering users a wide array of social software tools. While the success of these tools is based on their ability to support diff...
Angelo Di Iorio, Davide Rossi, Fabio Vitali, Stefa...
CSAC
2004
13 years 8 months ago
Coordination practices within FLOSS development teams: The bug fixing process
Free/Libre Open Source Software (FLOSS) is primarily developed by distributed teams. Developers contribute from around the world and coordinate their activity almost exclusively by...
Kevin Crowston, Barbara Scozzi
SEDE
2007
13 years 9 months ago
AVRATAR: A virtual environment for puppet animation
When it comes to three dimensional computer animations, the use of live actors to control the movements of onscreen characters produces a realism that is unsurpassed. But so are t...
Alexander Redei, Ed Tumbusch, Josh Koberstein, Ser...