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NETGAMES
2004
ACM
14 years 27 days ago
OpenPING: a reflective middleware for the construction of adaptive networked game applications
The emergence of distributed Virtual Reality (VR) applications that run over the Internet has presented networked game application designers with new challenges. In an environment...
Paul Okanda, Gordon S. Blair
TRIDENTCOM
2006
IEEE
14 years 1 months ago
A scalable framework for representation and exchange of network measurements
Grid and distributed computing environments are evolving rapidly and driving the development of system and network technologies. The design of applications has placed an increased...
Jason Zurawski, D. Martin Swany, Dan Gunter
MM
2004
ACM
106views Multimedia» more  MM 2004»
14 years 27 days ago
Probabilistic delay guarantees using delay distribution measurement
Carriers increasingly differentiate their wide-area connectivity offerings by means of customized services, such as virtual private networks (VPN) with Quality of Service (QoS) g...
Kartik Gopalan, Tzi-cker Chiueh, Yow-Jian Lin
PODC
2003
ACM
14 years 21 days ago
Adapting to a reliable network path
We consider the model of unreliable network links, where at each time unit a link might be either up or down. We consider two related problems. The first, establishing end to end...
Baruch Awerbuch, Yishay Mansour
IPPS
2005
IEEE
14 years 1 months ago
The SDVM - An Approach for Future Adaptive Computer Clusters
The Self Distributing Virtual Machine (SDVM) is a parallel computing machine which consists of a cluster of customary computers. The participating machines may have different comp...
Jan Haase, Frank Eschmann, Klaus Waldschmidt