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ICIP
2009
IEEE
14 years 9 months ago
Depth Map Enhanced Macroblock Partitioning For H.264 Video Coding Of Computer Graphics Content
In this paper, we present a method to speed up video encoding of GPU rendered scenes. Modern video codecs, like H.264/AVC, are based on motion compensation and support partitionin...
ICPR
2008
IEEE
14 years 9 months ago
Improved novel view synthesis from depth image with large baseline
In this paper, a new algorithm is developed for recovering the large disocclusion regions in depth image based rendering (DIBR) systems on 3DTV. For the DIBR systems, undesirable ...
Chia-Ming Cheng, Jinn-Cherng Yang, Shang-Hong Lai,...
HCI
2007
13 years 10 months ago
3D World from 2D Photos
A large number of the world's cultural heritage sites and landscapes have been lost over time due to the progress of urbanization. Digital archive projects that digitize these...
Takashi Aoki, Tomohiro Tanikawa, Michitaka Hirose
SI3D
1999
ACM
14 years 22 days ago
Increased photorealism for interactive architectural walkthroughs
This paper presents a new method for interactive rendering of globally illuminated static scenes. Global illumination is decomposed into view-independent (diffuse) and view-depend...
Rui Bastos, Kenneth E. Hoff III, William C. Wynn, ...
ICIP
2009
IEEE
14 years 9 months ago
Efficient Edge, Motion And Depth-range Adaptive Processing For Enhancement Of Multi-view Depth Map Sequences
We present a novel and efficient multi-view depth map enhancement method proposed as a post-processing of initially estimated depth maps. The proposed method is based on edge, mot...