In this paper we consider the problem of recovering the free space of an indoor scene from its single image. We show that exploiting the box like geometric structure of furniture ...
—We present a new 3D reconstruction pipeline for digital preservation of natural and cultural assets. This application requires high quality results, making time and space constr...
Alexandre Vrubel, Olga Regina Pereira Bellon, Luci...
We are investigating techniques for providing smooth transitions when simplifying large, static geometric models with texture-based representations (or impostors). Traditionally, ...
One of the major challenges facing a present day game development company is the removal of bugs from such complex virtual environments. This work presents an approach for measuri...
We compare three Computer Vision approaches to 3-D reconstruction, namely passive Binocular Stereo and active Structured Lighting and Photometric Stereo, in application to human f...
Alexander Woodward, Da An, Georgy L. Gimel'farb, P...