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» From 2D Images to 3D Face Geometry
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HUMO
2007
Springer
14 years 3 months ago
Silhouette Based Generic Model Adaptation for Marker-Less Motion Capturing
This work presents a marker-less motion capture system that incorporates an approach to smoothly adapt a generic model mesh to the individual shape of a tracked person. This is don...
Martin Sunkel, Bodo Rosenhahn, Hans-Peter Seidel
ICCV
2011
IEEE
12 years 9 months ago
Kinecting the dots: Particle Based Scene Flow from depth sensors
The motion field of a scene can be used for object segmentation and to provide features for classification tasks like action recognition. Scene flow is the full 3D motion fiel...
Simon Hadfield, Richard Bowden
CVPR
2006
IEEE
14 years 11 months ago
Joint Boosting Feature Selection for Robust Face Recognition
A fundamental challenge in face recognition lies in determining what facial features are important for the identification of faces. In this paper, a novel face recognition framewo...
Rong Xiao, Wu-Jun Li, Yuandong Tian, Xiaoou Tang
ICCV
2011
IEEE
12 years 9 months ago
Unwrapping Low-rank Textures on Generalized Cylindrical Surfaces
In this paper, we show how to reconstruct both 3D shape and 2D texture of a class of surfaces from a single perspective image. We consider the so-called the generalized cylindrica...
Zhengdong Zhang, Xiao Liang, Yi Ma
CGI
2006
IEEE
14 years 24 days ago
Highly Stylised Drawn Animation
Abstract. In this paper we argue for our NPAR system as an effective 2D alternative to most of NPR research which is focused on frame coherent stylised rendering of 3D models. Our ...
Fabian Di Fiore, Frank Van Reeth, John Patterson, ...