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» From 2D Images to 3D Face Geometry
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PG
2003
IEEE
14 years 2 months ago
Illustration Watermarks for Vector Graphics
Digital watermarking is a technique for embedding information into data, such as images, 3D models, or audio files, such that some properties (i. e., security, imperceptibility, ...
Henry Sonnet, Tobias Isenberg, Jana Dittmann, Thom...
AMFG
2005
IEEE
183views Biometrics» more  AMFG 2005»
14 years 2 months ago
Parametric Stereo for Multi-pose Face Recognition and 3D-Face Modeling
This paper presents a new method for face modeling and face recognition from a pair of calibrated stereo cameras. In a first step, the algorithm builds a stereo reconstruction of...
Rik Fransens, Christoph Strecha, Luc J. Van Gool
ICASSP
2007
IEEE
14 years 3 months ago
Shot Classification of Basketball Videos and its Application in Shooting Position Extraction
In this paper, we propose a system that can automatically segment a basketball video into several clips on the basis of a GOP-based scene change detection method. The length of ea...
Ming-Chun Tien, Hua-Tsung Chen, Yi-Wen Chen, Ming-...
IJCV
2002
157views more  IJCV 2002»
13 years 8 months ago
Hamilton-Jacobi Skeletons
In an effort to articulate models for the intuitive representation and manipulation of 2D and 3D forms, Blum (1967, 1973) invented the notion of a skeleton. His insight was to con...
Kaleem Siddiqi, Sylvain Bouix, Allen Tannenbaum, S...
ICCV
2001
IEEE
14 years 11 months ago
Cloning Your Own Face with a Desktop Camera
: We have developed an easy and cost-effective system that constructs textured 3D animated face models from videos with minimal user interaction. Our system first takes, with an or...
Zhengyou Zhang, Zicheng Liu, Dennis Adler, Michael...