Many researches in face recognition have been dealing with the challenge of the great variability in head pose, lighting intensity and direction,facial expression, and aging. The m...
Alize E. H. Scheenstra, Arnout Ruifrok, Remco C. V...
This paper covers a fundamental problem of local phase
based signal processing: the isotropic generalization of the
classical 1D analytic signal to two dimensions. The well
know...
Lennart Wietzke (Kiel University), Gerald Sommer (...
Efficient 3D face reconstruction is very important for face animation and recognition. The slow speed of the 3D morphable model is due to the texture mapping. To improve the spee...
Since most current scene understanding approaches operate
either on the 2D image or using a surface-based representation, they do
not allow reasoning about the physical constrain...
This paper proposes a method of determining human head poses from a sequence of images. The main idea is to use some features in a 3D head model to generate a virtual fronto-paral...