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SIGGRAPH
1999
ACM
14 years 1 months ago
View-dependent Geometry
When constructing 3D geometry for use in cel animation, the reference drawings of the object or character often contain various view-specific distortions, which cannot be captured...
Paul Rademacher
CVPR
1997
IEEE
14 years 1 months ago
3D Reconstruction of the Human Jaw from A Sequence of Images
A novel approach is proposed to obtain a record of the patient’s occlusion using computer vision. Data acquisition is obtained using intra-oral video cameras. The technique utili...
Moumen T. Ahmed, Sameh M. Yamany, Elsayed E. Hemay...
TOG
2002
148views more  TOG 2002»
13 years 8 months ago
Pointshop 3D: an interactive system for point-based surface editing
We present a system for interactive shape and appearance editing of 3D point-sampled geometry. By generalizing conventional 2D pixel editors, our system supports a great variety o...
Matthias Zwicker, Mark Pauly, Oliver Knoll, Markus...
MVA
2000
330views Computer Vision» more  MVA 2000»
13 years 10 months ago
3D Reconstruction Based on Epipolar Geometry
In this paper, we propose a new method for 3D reconstruction from three cameras based on the projective geometry. If the subject is just synthesizing images from new viewpoint, 3D...
Makoto Kimura, Hideo Saito
ICASSP
2009
IEEE
14 years 3 months ago
Reconstruction of isometrically deformable flat surfaces in 3D from multiple camera images
This paper deals with the reconstruction of smooth, flexible, isometrically embedded flat surfaces in 3D, such as a sheet of paper or a flag waving in the wind, from a set of 2...
Ricardo Ferreira, João Xavier, João ...