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» From 3D Shape Capture to Animated Models
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CVPR
2010
IEEE
14 years 3 months ago
Multilinear Pose and Body Shape Estimation of Dressed Subjects from Image Sets
In this paper we propose a multilinear model of human pose and body shape which is estimated from a database of registered 3D body scans in different poses. The model is generated...
Nils Hasler, Hanno Ackermann, Bodo Rosenhahn, Thor...
CA
1996
IEEE
14 years 2 days ago
Modeling, Tracking and Interactive Animation of Faces and Heads Using Input from Video
We describe tools that use measurements from video for the extraction of facial modeling and animation parameters, head tracking, and real-time interactive facial animation. These...
Irfan A. Essa, Sumit Basu, Trevor Darrell, Alex Pe...
AMDO
2006
Springer
13 years 11 months ago
Acquisition of Articulated Human Body Models Using Multiple Cameras
Abstract. Motion capture is an important application in different areas such as biomechanics, computer animation, and human-computer interaction. Current motion capture methods typ...
Aravind Sundaresan, Rama Chellappa
ICCV
2011
IEEE
12 years 8 months ago
Face Reconstruction in the Wild
We address the problem of reconstructing 3D face models from large unstructured photo collections, e.g., obtained by Google image search or from personal photo collections in iPho...
Ira Kemelmacher-Shlizerman, Steven Seitz
CGF
2008
87views more  CGF 2008»
13 years 6 months ago
Provably Good 2D Shape Reconstruction from Unorganized Cross-Sections
This paper deals with the reconstruction of 2-dimensional geometric shapes from unorganized 1-dimensional cross-sections. We study the problem in its full generality following the...
Pooran Memari, Jean-Daniel Boissonnat