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IVC
2000
146views more  IVC 2000»
13 years 7 months ago
Fast head modeling for animation
This paper describes an efficient method to make individual faces for animation from several possible inputs. We present a method to reconstruct 3D facial model for animation from...
Won-Sook Lee, Nadia Magnenat-Thalmann
FGR
2004
IEEE
105views Biometrics» more  FGR 2004»
13 years 11 months ago
Multi-biometrics Using Facial Appearance, Shape and Temperature
We present results of the first study to examine individual and multi-modal face recognition using 2D, 3D and infrared images of the same set of subjects. Each sensor captures dif...
Kyong I. Chang, Kevin W. Bowyer, Patrick J. Flynn,...
SI3D
1992
ACM
13 years 12 months ago
3DM: A Three Dimensional Modeler Using a Head-Mounted Display
3dm is a three dimensional (3D) surface modeling program that draws techniques of model manipulation from both CAD and drawing programs and applies them to modeling in an intuitiv...
Jeff Butterworth, Andrew Davidson, Stephen Hench, ...
ECCV
2010
Springer
13 years 6 months ago
Sequential Non-Rigid Structure-from-Motion with the 3D-Implicit Low-Rank Shape Model
So far the Non-Rigid Structure-from-Motion problem has been tackled using a batch approach. All the frames are processed at once after the video acquisition takes place. In this pa...
Marco Paladini, Adrien Bartoli, Lourdes de Agapito
CGF
2008
177views more  CGF 2008»
13 years 8 months ago
Expressive Facial Gestures From Motion Capture Data
Human facial gestures often exhibit such natural stochastic variations as how often the eyes blink, how often the eyebrows and the nose twitch, and how the head moves while speaki...
Eunjung Ju, Jehee Lee