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» From 3D Shape Capture to Animated Models
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CVPR
2007
IEEE
14 years 10 months ago
Automatic Face Recognition from Skeletal Remains
The ability to determine the identity of a skull found at a crime scene is of critical importance to the law enforcement community. Traditional clay-based methods attempt to recon...
Carl Adrian, Nils Krahnstoever, Peter H. Tu, Phil ...
SIGGRAPH
1999
ACM
14 years 5 days ago
Deep Compression for Streaming Texture Intensive Animations
This paper presents a streaming technique for synthetic texture intensive 3D animation sequences. There is a short latency time while downloading the animation, until an initial f...
Daniel Cohen-Or, Yair Mann, Shachar Fleishman
CVPR
2006
IEEE
14 years 10 months ago
Robust AAM Fitting by Fusion of Images and Disparity Data
Active Appearance Models (AAMs) have been popularly used to represent the appearance and shape variations of human faces. Fitting an AAM to images recovers the face pose as well a...
Joerg Liebelt, Jing Xiao, Jie Yang
CVPR
2004
IEEE
14 years 10 months ago
View Independent Human Body Pose Estimation from a Single Perspective Image
Recovering the 3D coordinates of various joints of the human body from an image is a critical first step for several model-based human tracking and optical motion capture systems....
Vasu Parameswaran, Rama Chellappa
ICIP
2007
IEEE
14 years 9 months ago
Mirror-Based Multi-View Analysis of Facial Motions
We present our system for the capturing and analysis of 3D facial motion. A high speed camera is used as capture unit in combination with two surface mirrors. The mirrors provide ...
Jürgen Rurainsky, Peter Eisert