We present physically based algorithms for interactive deformable shape and motion modeling. We coarsely sample the objects with simulation nodes, and apply a meshless finite elem...
Bart Adams, Martin Wicke, Maks Ovsjanikov, Michael...
Probabilistic models are extensively used in medical image segmentation. Most of them employ parametric representations of densities and make idealizing assumptions, e.g. normal di...
We present an interactive modelling technique, which reconstructs three-dimensional objects from user-drawn twodimensional strokes. We first extract a skeleton from the 2D contour...
In this paper we describe a multi-modal ear and face biometric system. The system is comprised of two components: a 3D ear recognition component and a 2D face recognition componen...
Large amount of human motion capture data have been increasingly recorded and used in animation and gaming applications. Efficient retrieval of logically similar motions from a l...