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» From 3D Shape Capture to Animated Models
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TOG
2008
122views more  TOG 2008»
13 years 7 months ago
Performance capture from sparse multi-view video
This paper proposes a new marker-less approach to capturing human performances from multi-view video. Our algorithm can jointly reconstruct spatio-temporally coherent geometry, mo...
Edilson de Aguiar, Carsten Stoll, Christian Theoba...
SCALESPACE
2009
Springer
14 years 2 months ago
An Elasticity Approach to Principal Modes of Shape Variation
Abstract. Concepts from elasticity are applied to analyze modes of variation on shapes in two and three dimensions. This approach represents a physically motivated alternative to s...
Martin Rumpf, Benedikt Wirth
PAMI
2011
13 years 2 months ago
Linear Local Models for Monocular Reconstruction of Deformable Surfaces
—Recovering the 3D shape of a nonrigid surface from a single viewpoint is known to be both ambiguous and challenging. Resolving the ambiguities typically requires prior knowledge...
Mathieu Salzmann, Pascal Fua
CGF
2002
91views more  CGF 2002»
13 years 7 months ago
Modeling Surperspective Projection of Landscapes for Geographical Guide-Map Generation
It is still challenging to generate hand-drawn pictures because they differ from ordinary photographs in that they are often drawn as seen from multiple viewpoints. This paper pre...
Shigeo Takahashi, Naoya Ohta, Hiroko Nakamura, Yur...
SI3D
2003
ACM
14 years 1 months ago
An automatic modeling of human bodies from sizing parameters
In this paper, we present an automatic, runtime modeler for modeling realistic, animatable human bodies. A user can generate a new model or modify an existing one simply by inputt...
Hyewon Seo, Nadia Magnenat-Thalmann