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AMFG
2005
IEEE
183views Biometrics» more  AMFG 2005»
14 years 1 months ago
Parametric Stereo for Multi-pose Face Recognition and 3D-Face Modeling
This paper presents a new method for face modeling and face recognition from a pair of calibrated stereo cameras. In a first step, the algorithm builds a stereo reconstruction of...
Rik Fransens, Christoph Strecha, Luc J. Van Gool
ICCV
2009
IEEE
13 years 5 months ago
Complex volume and pose tracking with probabilistic dynamical models and visual hull constraints
We propose a method for estimating the pose of a human body using its approximate 3D volume (visual hull) obtained in real time from synchronized videos. Our method can cope with ...
Norimichi Ukita, Michiro Hirai, Masatsugu Kidode
TOG
2012
165views Communications» more  TOG 2012»
11 years 10 months ago
Optimizing locomotion controllers using biologically-based actuators and objectives
We present a technique for automatically synthesizing walking and running controllers for physically-simulated 3D humanoid characters. The sagittal hip, knee, and ankle degrees-of...
Jack M. Wang, Samuel R. Hamner, Scott L. Delp, Vla...
SMA
2008
ACM
157views Solid Modeling» more  SMA 2008»
13 years 7 months ago
Interactive physically-based shape editing
We present an alternative approach to standard geometric shape editing using physically-based simulation. With our technique, the user can deform complex objects in real-time. The...
Johannes Mezger, Bernhard Thomaszewski, Simon Pabs...
MICCAI
2010
Springer
13 years 6 months ago
Nonlinear Embedding towards Articulated Spine Shape Inference Using Higher-Order MRFs
In this paper we introduce a novel approach for inferring articulated spine models from images. A low-dimensional manifold embedding is created from a training set of prior mesh mo...
Samuel Kadoury, Nikos Paragios