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MVA
2000
127views Computer Vision» more  MVA 2000»
13 years 7 months ago
Geometric fusion for a hand-held 3D sensor
This article presents a geometric fusion algorithm developed for the reconstruction of 3D surface models from hand-held sensor data. Hand-held systems allow full 3D movement of th...
Adrian Hilton, John Illingworth
JVCA
2002
157views more  JVCA 2002»
13 years 7 months ago
Realistic face animation for speech
We propose an efficient system for realistic speech animation. The system supports all steps of the animation pipeline, from the capture or design of 3D head models up to the synth...
Gregor A. Kalberer, Luc J. Van Gool
CVPR
2007
IEEE
14 years 9 months ago
Marker-less Deformable Mesh Tracking for Human Shape and Motion Capture
We present a novel algorithm to jointly capture the motion and the dynamic shape of humans from multiple video streams without using optical markers. Instead of relying on kinemat...
Edilson de Aguiar, Christian Theobalt, Carsten Sto...
ECCV
2004
Springer
14 years 9 months ago
Automatic Non-rigid 3D Modeling from Video
We present a robust framework for estimating non-rigid 3D shape and motion in video sequences. Given an input video sequence, and a user-specified region to reconstruct, the algori...
Lorenzo Torresani, Aaron Hertzmann
CVPR
2005
IEEE
14 years 9 months ago
Cloth Representation by Shape from Shading with Shading Primitives
Cloth is a complex visual pattern with flexible 3D shape and illumination variations. Computing the 3D shape of cloth from a single image is of great interest to both computer gra...
Feng Han, Song Chun Zhu