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ICAPR
2005
Springer
14 years 2 months ago
3D Model Retrieval Based on Adaptive Views Clustering
In this paper, we propose a method for 3D model indexing based on 2D views, named AVC (Adaptive Views Clustering). The goal of this method is to provide an optimal selection of 2D ...
Tarik Filali Ansary, Mohamed Daoudi, Jean-Philippe...
ICCSA
2005
Springer
14 years 2 months ago
User-Guided 3D Su-Muk Painting
We present a technique for rendering animated 3D models in a Su-Muk painting style with user’s guide. First, a user can sketch directly over 3D models by varying ink and water va...
Jung Lee, Joon-Yong Ji, Soo-Kyun Kim, Chang-Hun Ki...
CVPR
2008
IEEE
14 years 11 months ago
Simultaneous super-resolution and 3D video using graph-cuts
This paper presents a new method to increase the quality of 3D video, a new media developed to represent 3D objects in motion. This representation is obtained from multi-view reco...
Tony Tung, Shohei Nobuhara, Takashi Matsuyama
SIGGRAPH
1999
ACM
14 years 1 months ago
Teddy: A Sketching Interface for 3D Freeform Design
We present a sketching interface for quickly and easily designing freeform models such as stuffed animals and other rotund objects. The user draws several 2D freeform strokes inte...
Takeo Igarashi, Satoshi Matsuoka, Hidehiko Tanaka
CORR
2010
Springer
120views Education» more  CORR 2010»
13 years 8 months ago
Modeling of 2D and 3D Assemblies Taking Into Account Form Errors of Plane Surfaces
The tolerancing process links the virtual and the real worlds. From the former, tolerances define a variational geometrical language (geometric parameters). From the latter, there...
Serge Samper, Pierre-Antoine Adragna, Hugues Favre...