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» From 3D Shape Capture to Animated Models
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CVPR
2009
IEEE
17 years 2 days ago
A Multi-View Probabilistic Model for 3D Object Classes
We propose a novel probabilistic framework for learning visual models of 3D object categories by combining appearance information and geometric constraints. Objects are represen...
Fei-Fei Li 0002, Hao Su, Min Sun, Silvio Savarese
164
Voted
IJVR
2007
204views more  IJVR 2007»
15 years 4 months ago
Modeling and Animating Virtual Humans
—We report on the workflow for the creation of realistic virtual anthropomorphic characters. 3D-models of human heads have been reconstructed from real people by following a stru...
Frank Hülsken, Christian Eckes, Roland Kuck, ...
SIGGRAPH
2003
ACM
15 years 10 months ago
Learning controls for blend shape based realistic facial animation
Blend shape animation is the method of choice for keyframe facial animation: a set of blend shapes (key facial expressions) are used to define a linear space of facial expression...
Pushkar Joshi, Wen C. Tien, Mathieu Desbrun, Frede...
IVA
2005
Springer
15 years 10 months ago
Integrating Social Skills in Task-Oriented 3D IVA
Abstract. This paper presents a set of mechanisms oriented to incorporate social information into the decision taking of task-oriented 3DIVA. The aim of this approach is to integra...
Francisco Grimaldo, Miguel Lozano, Fernando Barber...
139
Voted
VRML
1998
ACM
15 years 9 months ago
3D Product Presentation Online: The Virtual Design Exhibition
VRML offers a high potential for product presentation: Instead of regarding flat, static pictures, configurable and animated 3D models embedded in entertaining environments provid...
J. Dauner, Jürgen Landauer, E. Stimpfig, D. R...