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» From 3D Shape Capture to Animated Models
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CVPR
2009
IEEE
15 years 4 months ago
A Multi-View Probabilistic Model for 3D Object Classes
We propose a novel probabilistic framework for learning visual models of 3D object categories by combining appearance information and geometric constraints. Objects are represen...
Fei-Fei Li 0002, Hao Su, Min Sun, Silvio Savarese
IJVR
2007
204views more  IJVR 2007»
13 years 9 months ago
Modeling and Animating Virtual Humans
—We report on the workflow for the creation of realistic virtual anthropomorphic characters. 3D-models of human heads have been reconstructed from real people by following a stru...
Frank Hülsken, Christian Eckes, Roland Kuck, ...
SIGGRAPH
2003
ACM
14 years 2 months ago
Learning controls for blend shape based realistic facial animation
Blend shape animation is the method of choice for keyframe facial animation: a set of blend shapes (key facial expressions) are used to define a linear space of facial expression...
Pushkar Joshi, Wen C. Tien, Mathieu Desbrun, Frede...
IVA
2005
Springer
14 years 2 months ago
Integrating Social Skills in Task-Oriented 3D IVA
Abstract. This paper presents a set of mechanisms oriented to incorporate social information into the decision taking of task-oriented 3DIVA. The aim of this approach is to integra...
Francisco Grimaldo, Miguel Lozano, Fernando Barber...
VRML
1998
ACM
14 years 1 months ago
3D Product Presentation Online: The Virtual Design Exhibition
VRML offers a high potential for product presentation: Instead of regarding flat, static pictures, configurable and animated 3D models embedded in entertaining environments provid...
J. Dauner, Jürgen Landauer, E. Stimpfig, D. R...