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» From 3D Shape Capture to Animated Models
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WACV
2005
IEEE
14 years 2 months ago
Deformation Analysis for 3D Face Matching
Current two-dimensional image based face recognition systems encounter difficulties with large facial appearance variations due to the pose, illumination and expression changes. ...
Xiaoguang Lu, Anil K. Jain
GRAPHICSINTERFACE
2008
13 years 10 months ago
Interactive 3D facial expression posing through 2D portrait manipulation
Sculpting various 3D facial expressions from a static 3D face model is a process with intensive manual tuning efforts. In this paper, we present an interactive 3D facial expressio...
Tanasai Sucontphunt, Zhenyao Mo, Ulrich Neumann, Z...
TIP
2008
287views more  TIP 2008»
13 years 9 months ago
3-D Object Recognition Using 2-D Views
We consider the problem of recognizing 3-D objects from 2-D images using geometric models and assuming different viewing angles and positions. Our goal is to recognize and localize...
Wenjing Li, George Bebis, Nikolaos G. Bourbakis
JVCA
2007
125views more  JVCA 2007»
13 years 9 months ago
Crowd motion capture
In this paper a new and original technique to animate a crowd of human beings is presented. Following the success of data-driven animation models (such as motion capture) in the c...
Nicolas Courty, Thomas Corpetti
AUIC
2002
IEEE
14 years 2 months ago
The Tinmith System - Demonstrating New Techniques for Mobile Augmented Reality Modelling
This paper presents user interface technology, using a glove based menuing system and 3D interaction techniques. It is designed to support applications that allow users to constru...
Wayne Piekarski, Bruce H. Thomas