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IEAAIE
1998
Springer
14 years 20 days ago
Managing the Usage Experience in a Library of Software Components
The users of libraries of object-oriented software components face with both a terminological and a cognitive gap. Usually, library users do not understand the vocabulary used in t...
Pedro A. González-Calero, Mercedes Gó...
ML
1998
ACM
115views Machine Learning» more  ML 1998»
13 years 8 months ago
Pharmacophore Discovery Using the Inductive Logic Programming System PROGOL
This paper is a case study of a machine aided knowledge discovery process within the general area of drug design. More speci cally, the paper describes a sequence of experiments in...
Paul W. Finn, Stephen Muggleton, David Page, Ashwi...
JASIS
2000
143views more  JASIS 2000»
13 years 8 months ago
Discovering knowledge from noisy databases using genetic programming
s In data mining, we emphasize the need for learning from huge, incomplete and imperfect data sets (Fayyad et al. 1996, Frawley et al. 1991, Piatetsky-Shapiro and Frawley, 1991). T...
Man Leung Wong, Kwong-Sak Leung, Jack C. Y. Cheng
DLOG
2003
13 years 9 months ago
Wine Agent: Semantic Web Testbed Application
The Wine Agent is a demonstration system that uses an underlying domain ontology to provide suitable wines for a given meal. In doing so it serves as a testbed, not only for the l...
Eric I. Hsu, Deborah L. McGuinness
IAT
2009
IEEE
14 years 10 days ago
Combining Boolean Games with the Power of Ontologies for Automated Multi-attribute Negotiation in the Semantic Web
Recently, multi-attribute negotiation has been extensively studied from a game-theoretic viewpoint. Since normal and extensive form games have the drawback of requiring an explicit...
Thomas Lukasiewicz, Azzurra Ragone