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MM
2004
ACM
277views Multimedia» more  MM 2004»
14 years 1 months ago
Avatar-mediated face tracking and lip reading for human computer interaction
Advanced human computer interaction requires automatic reading of human face in order to make the computer interact with human in the same way as human-to-human communication. We ...
Xiaozhou Wei, Lijun Yin, Zhiwei Zhu, Qiang Ji
CHI
2004
ACM
14 years 8 months ago
What's my method?: a game show on games
What's My Method? is the game show that asks the question, "How do you user-test games?" The goal of this session is to highlight important differences between user...
Nicole Lazzaro, Kevin Keeker
MHCI
2009
Springer
14 years 2 months ago
Inspire, guide, and entertain: designing a mobile assistant for runners
The paper presents the design of a mobile assistant for runners. We propose visual and auditory user interface for a mobile assistant, called Mobota. The system supports navigatio...
Ekaterina Kurdyukova
CHI
2009
ACM
14 years 8 months ago
Measuring the impact of third place attachment on the adoption of a place-based community technology
CoCollage is a placed-based community technology that leverages the power of online social networking to facilitate awareness and face-to-face interactions in a third place. We ad...
Shelly Farnham, Joseph F. McCarthy, Yagnesh Patel,...
PRESENCE
2006
102views more  PRESENCE 2006»
13 years 7 months ago
The Usability of Collaborative Virtual Environments and Methods for the Analysis of Interaction
This paper describes two methods for analyzing interactions in collaborative virtual environments (CVEs): one whereby quantitative data are captured, interaction is categorized in...
Ralph Schroeder, Ilona Heldal, Jolanda G. Tromp