This paper discusses the implementation of a numerical algorithm for simulating incompressible fluid flows based on the finite difference method and designed for parallel compu...
The paper addresses limitations of strictly interactive theories of videogame genre, proposes a supplementary, historicist inter-media alternative, and interprets the videogame Ka...
This work presents a research on the methods and mechanisms necessary to bring the Information and Communication Technologies in the traditional classroom. This will be achieved by...
Maximiliano Paredes, Manuel Ortega, Pedro P. S&aac...
In this paper we present a distributed, application-morphable, algorithm for waking up appropriate sensor nodes in a heterogeneous sensor network. We assume a sensor field consisti...
Akis Spyropoulos, Cauligi S. Raghavendra, Viktor K...
Traditional Web-based educational systems still have several shortcomings when comparing with a real-life classroom teaching, such as lack of contextual and adaptive support, lack...