The regulation of multiagent systems may be approached from different stand-points. In this paper I will take the perspective of using a certain type of devices, electronic instit...
We present a system for interactively capturing, constructing, and rendering surface light fields by incrementally building a low rank approximation to the surface light field. ...
Greg Coombe, Chad Hantak, Anselmo Lastra, Radek Gr...
Interest has been growing in opportunities to build and deploy statistical models that can infer a computer user’s current interruptability from computer activity and relevant c...
When we use range finders to observe the shape of an object, many occluded areas may occur. These become holes and gaps in the model and make it undesirable to utilize the model ...
We present a new fast algorithm for rendering the depthof-field effect for point-based surfaces. The algorithm handles partial occlusion correctly, it does not suffer from intens...