The state space of most adversary games is a directed graph. However, due to the success of simple recursive algorithms based on Alpha-Beta, theoreticians and practitioners have c...
Aske Plaat, Jonathan Schaeffer, Wim Pijls, Arie de...
This paper is concerned with the problem of structured data extraction from Web pages. The objective of the research is to automatically segment data records in a page, extract da...
Simulations of weighted tree automata (wta) are considered. It is shown how such simulations can be decomposed into simpler functional and dual functional simulations also called f...
— In this paper, we revisit the problem of multicast tree construction in overlay peer-to-peer networks. We present an iterative online multicast tree construction algorithm for ...
In this paper, we study a Steiner tree related problem called “Terminal Steiner Tree with Bounded Edge Length”: given a set of terminal points P in a plane, one is asked to ...