In order to populate virtual cities, it is necessary to specify the behaviour of dynamic entities such as pedestrians or car drivers. Since it is not possible to construct in real...
Uncertainty is a popular phenomenon in machine learning and a variety of methods to model uncertainty at different levels has been developed. The aim of this paper is to motivate ...
The research aim of this paper is to represent everydaylife patterns of thought like "Because I know, what you think I think ..." by a process on a machine, which is inv...
We present a game-based interface for acquiring common sense knowledge. In addition to being interactive and entertaining, our interface guides the knowledge acquisition process t...
Robert Speer, Jayant Krishnamurthy, Catherine Hava...
In this paper, starting from the limitations and constrains of traditional human learning approaches, we outline new suitable approaches to education and training in future knowle...
Angelo Gaeta, Pierluigi Ritrovato, Francesco Orciu...