The development of multi-agent systems (MAS) implies considering both the social and individual levels of these systems. However, the elements in these levels are not necessarily c...
We present a family of algorithms to uncover tribes--groups of individuals who share unusual sequences of affiliations. While much work inferring community structure describes lar...
In this work, we investigate the use of online or “crawling” algorithms to sample large social networks in order to determine the most influential or important individuals wit...
Much thinking about digital cities is in terms of community groups. Yet, the world is composed of social networks and not of groups. This paper traces how communities have changed ...
In this paper, we present results from a study of collocated group console gaming. We focus, in particular, on observed gaming practices that emphasized the individual gamer withi...
Amy Voida, M. Sheelagh T. Carpendale, Saul Greenbe...