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ANLP
2000
97views more  ANLP 2000»
13 years 9 months ago
Trainable Methods for Surface Natural Language Generation
We present three systems for surface natural language generation that are trainable from annotated corpora. The first two systems, called NLG1 and NLG2, require a corpus marked on...
Adwait Ratnaparkhi
JUCS
2008
109views more  JUCS 2008»
13 years 7 months ago
Seamless Transition between Connected and Disconnected Collaborative Interaction
Abstract: Nowadays, more and more users make use of web-based collaborative systems. Users participate in communities or search for and provide information in webbased systems. The...
Stephan Lukosch
SIGMOD
2010
ACM
267views Database» more  SIGMOD 2010»
14 years 10 days ago
Processing proximity relations in road networks
Applications ranging from location-based services to multi-player online gaming require continuous query support to monitor, track, and detect events of interest among sets of mov...
Zhengdao Xu, Hans-Arno Jacobsen
IAT
2010
IEEE
13 years 5 months ago
Using Negotiation to Reduce Redundant Autonomous Mobile Program Movements
Distributed load managers exhibit thrashing where tasks are repeatedly moved between locations due to incomplete global load information. This paper shows that systems of Autonomou...
Natalia Chechina, Peter King, Phil Trinder
ATAL
2010
Springer
13 years 8 months ago
Bushfire BLOCKS: a modular agent-based simulation
Bushfire BLOCKS is a modular, distributed, agent-based simulation for exploring and informing bushfire response strategies. Separate independent modules capture the fire spread, e...
David Scerri, Ferdinand Gouw, Sarah L. Hickmott, I...