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STACS
2001
Springer
14 years 3 months ago
A Toolkit for First Order Extensions of Monadic Games
In 1974 R. Fagin proved that properties of structures which are in NP are exactly the same as those expressible by existential second order sentences, that is sentences of the form...
David Janin, Jerzy Marcinkowski
PRIMA
2007
Springer
14 years 5 months ago
An Asymmetric Protocol for Argumentation Games in Defeasible Logic
Agent interactions where the agents hold conflicting goals could be modelled as adversarial argumentation games. In many real-life situations (e.g., criminal litigation, consumer ...
Jenny Eriksson Lundström, Guido Governatori, ...
GI
2009
Springer
14 years 3 months ago
SYGo - A Location-Based Game Adapted from the Board Game Scotland Yard
Abstract. In this paper we introduce SYGo, an innovative hide-andseek game which is part of the AMOGA research project of the University of Bonn in cooperation with and funded by D...
Mark Schmatz, Katja Henke, Clemens Türck, Chr...
AIA
2006
14 years 10 days ago
Some Semantics for a Logical Language for the Game of Dominoes
Epistemic logic allows to reason not only about situations, but also about the knowledge that a set of agents have about situations. In later years, epistemic logic has been appli...
Fernando R. Velázquez-Quesada, Francisco He...
AAAI
2010
14 years 12 days ago
A Temporal Proof System for General Game Playing
A general game player is a system that understands the rules of unknown games and learns to play these games well without human intervention. A major challenge for research in Gen...
Michael Thielscher, Sebastian Voigt