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WDAG
2009
Springer
146views Algorithms» more  WDAG 2009»
14 years 5 months ago
Dynamics in Network Interaction Games
We study the convergence times of dynamics in games involving graphical relationships of players. Our model of local interaction games generalizes a variety of recently studied ga...
Martin Hoefer, Siddharth Suri
ATAL
2009
Springer
14 years 5 months ago
Modeling billiards games
Two-player games of billiards, of the sort seen in recent Computer Olympiads held by the International Computer Games Association, are an emerging area with unique challenges for ...
Christopher Archibald, Yoav Shoham
ACMACE
2009
ACM
14 years 5 months ago
Classifying input for active games
Active games are video games that involve physical activity. Active games capture input via a variety of devices such as accelerometers, cameras, pressure sensors and exercise equ...
Tadeusz Stach, T. C. Nicholas Graham, Matthew Breh...
IE
2007
14 years 15 days ago
Implementation and evaluation of a background music reactive game
This paper discusses further work on the authors’ “background music reactive games” concept, where background music is used to modify video game parameters and thus actions ...
Khalid Aallouche, Homam Albeiriss, Redouane Zargho...
JELIA
2004
Springer
14 years 4 months ago
Games for Cognitive Agents
Strategic games model the interaction among simultaneous decisions of agents. The starting point of strategic games is a set of players (agents) having strategies (decisions) and p...
Mehdi Dastani, Leendert W. N. van der Torre