Sciweavers

6355 search results - page 49 / 1271
» From Logic to Games
Sort
View
DATE
2002
IEEE
83views Hardware» more  DATE 2002»
14 years 4 months ago
Reconfigurable SoC - What Will it Look Like?
The argument against ASIC SoCs is that they have always taken too long and cost too much to design. As new process technologies come on line, the issue of inflexible, unyielding d...
J. Bryan Lewis, Ivo Bolsens, Rudy Lauwereins, Chri...
IAT
2009
IEEE
13 years 8 months ago
Strategic Ability Update: A Modal Logic Account
We study an update operator for Coalition Logic to talk about the way players' strategic ability changes because of the moves of their opponents. We show its connection with D...
Jan Broersen, Rosja Mastop, John-Jules Ch. Meyer, ...
SIGMOD
2009
ACM
168views Database» more  SIGMOD 2009»
14 years 11 months ago
Database research in computer games
This tutorial presents an overview of the data management issues faced by computer games today. While many games do not use databases directly, they still have to process large am...
Alan J. Demers, Johannes Gehrke, Christoph Koch, B...
DAM
2008
111views more  DAM 2008»
13 years 11 months ago
Games played by Boole and Galois
We define an infinite class of 2-pile subtraction games, where the amount that can be subtracted from both piles simultaneously is an extended Boolean function f of the size of th...
Aviezri S. Fraenkel
FOSSACS
2009
Springer
14 years 5 months ago
Separating Graph Logic from MSO
Abstract. Graph logic (GL) is a spatial logic for querying graphs introduced by Cardelli et al. It has been observed that in terms of expressive power, this logic is a fragment of ...
Timos Antonopoulos, Anuj Dawar