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» From Motion Observation to Qualitative Motion Representation
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ECCV
2008
Springer
14 years 11 months ago
Segmentation and Recognition Using Structure from Motion Point Clouds
We propose an algorithm for semantic segmentation based on 3D point clouds derived from ego-motion. We motivate five simple cues designed to model specific patterns of motion and 3...
Gabriel J. Brostow, Jamie Shotton, Julien Fauqueur...
AGENTS
1999
Springer
14 years 1 months ago
Where to Look? Automating Attending Behaviors of Virtual Human Characters
This research proposes a computational framework for generating visual attending behavior in an embodied simulated human agent. Such behaviors directly control eye and head motion...
Sonu Chopra-Khullar, Norman I. Badler
CVPR
2006
IEEE
14 years 3 months ago
Motion Patterns: High-Level Representation of Natural Video Sequences
This work investigates the use of nonlinear dependencies in natural image sequence statistics to learn higher-order structures in natural videos. We propose a two-layer model that...
Duangmanee Putthividhya, Te-Won Lee
FGR
1996
IEEE
186views Biometrics» more  FGR 1996»
14 years 1 months ago
Dynamical system representation, generation, and recognition of basic oscillatory motion gestures
We present a system for generation and recognition of oscillatory gestures. Inspired by gestures used in two representative human-tohuman control areas, we consider a set of oscil...
Charles J. Cohen, Lynn Conway, Daniel E. Koditsche...
CGF
2005
94views more  CGF 2005»
13 years 9 months ago
Morphology-independent representation of motions for interactive human-like animation
This paper addresses the problem of human motion encoding for real-time animation in interactive environments. Classically, a motion is stored as a sequence of body postures encod...
Richard Kulpa, Franck Multon, Bruno Arnaldi