We survey determinacy, definability, and complexity issues of Banach-Mazur games on finite and infinite graphs. Infinite games where two players take turns to move a token thro...
We present an image-based rendering technique to accelerate surfaces rendering from volume data. We cache the fully volume rendered image (called keyview) and use it to generate n...
Given a partition of the vertices of a graph into two sets, a flip is a move of a vertex from its own set to the other, under the condition that it has more incident edges to vert...
: In this paper we simplify a recent model of computation considered in [Margenstern et al. 2005], namely accepting network of evolutionary processors, by moving the filters from ...
In this paper, we propose a robust multi-layer background subtraction technique which takes advantages of local texture features represented by local binary patterns (LBP) and pho...