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SI3D
2003
ACM
14 years 19 days ago
Perceptually guided simplification of lit, textured meshes
We present a new algorithm for best-effort simplification of polygonal meshes based on principles of visual perception. Building on previous work, we use a simple model of low-lev...
Nathaniel Williams, David P. Luebke, Jonathan D. C...
EWSN
2010
Springer
14 years 15 days ago
Wiselib: A Generic Algorithm Library for Heterogeneous Sensor Networks
One unfortunate consequence of the success story of wireless sensor networks (WSNs) in separate research communities is an evergrowing gap between theory and practice. Even though ...
Tobias Baumgartner, Ioannis Chatzigiannakis, S&aac...
ISCA
2002
IEEE
105views Hardware» more  ISCA 2002»
14 years 9 days ago
Tarantula: A Vector Extension to the Alpha Architecture
Tarantula is an aggressive floating point machine targeted at technical, scientific and bioinformatics workloads, originally planned as a follow-on candidate to the EV8 processo...
Roger Espasa, Federico Ardanaz, Julio Gago, Roger ...
AIME
2009
Springer
14 years 1 days ago
Prediction of Mechanical Lung Parameters Using Gaussian Process Models
Abstract. Mechanical ventilation can cause severe lung damage by inadequate adjustment of the ventilator. We introduce a Machine Learning approach to predict the pressure-dependent...
Steven Ganzert, Stefan Kramer, Knut Möller, D...
SIGGRAPH
1999
ACM
13 years 11 months ago
Physically Based Motion Transformation
We introduce a novel algorithm for transforming character animation sequences that preserves essential physical properties of the motion. By using the spacetime constraints dynami...
Zoran Popovic, Andrew P. Witkin