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» From P2P to reliable semantic P2P systems
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NOSSDAV
2005
Springer
14 years 1 months ago
Supporting P2P gaming when players have heterogeneous resources
We present Ghost, a peer-to-peer game architecture that manages game consistency across a set of players with heterogeneous network resources. Ghost dynamically creates responsive...
Aaron St. John, Brian Neil Levine
GLOBECOM
2010
IEEE
13 years 5 months ago
Deadline-Based Differentiation in P2P Streaming
Splitting a P2P video distribution in multiple media flows with different priorities is an interesting approach for developing flexible and adaptive streaming systems, ranging from...
Csaba Király, Renato Lo Cigno, Luca Abeni
ICASSP
2009
IEEE
14 years 2 months ago
Delay-based overlay construction in P2P video broadcast
We consider streaming video content over an overlay network of peer nodes. Each of the nodes employs a mesh-pull mechanism to organize the download of data units from its neighbou...
Jacob Chakareski, Pascal Frossard
IPTPS
2004
Springer
14 years 1 months ago
Cluster Computing on the Fly: P2P Scheduling of Idle Cycles in the Internet
— Peer-to-peer computing, the harnessing of idle compute cycles throughout the Internet, offers exciting new research challenges in the converging domains of networking and distr...
Virginia Mary Lo, Daniel Zappala, Dayi Zhou, Yuhon...
JSAC
2011
123views more  JSAC 2011»
12 years 10 months ago
The Asymptotic Behavior of Minimum Buffer Size Requirements in Large P2P Streaming Networks
—The growth of real-time content streaming over the Internet has resulted in the use of peer-to-peer (P2P) approaches for scalable content delivery. In such P2P streaming systems...
Srinivas Shakkottai, R. Srikant, Lei Ying