We present Ghost, a peer-to-peer game architecture that manages game consistency across a set of players with heterogeneous network resources. Ghost dynamically creates responsive...
Splitting a P2P video distribution in multiple media flows with different priorities is an interesting approach for developing flexible and adaptive streaming systems, ranging from...
We consider streaming video content over an overlay network of peer nodes. Each of the nodes employs a mesh-pull mechanism to organize the download of data units from its neighbou...
— Peer-to-peer computing, the harnessing of idle compute cycles throughout the Internet, offers exciting new research challenges in the converging domains of networking and distr...
Virginia Mary Lo, Daniel Zappala, Dayi Zhou, Yuhon...
—The growth of real-time content streaming over the Internet has resulted in the use of peer-to-peer (P2P) approaches for scalable content delivery. In such P2P streaming systems...