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ICDAR
2011
IEEE
12 years 7 months ago
Three Dimensional Rotation-Free Recognition of Characters
—In this paper, we propose a new method for three dimensional rotation-free recognition of characters in scene. In the proposed method, we employ the Modified Quadratic Discrimi...
Ryo Narita, Wataru Ohyama, Tetsushi Wakabayashi, F...
ECCV
1992
Springer
14 years 9 months ago
Determining Three-Dimensional Shape from Orientation and Spatial Frequency Disparities
Abstract. Binocular di erences in orientation and foreshortening are systematically related to surface slant and tilt and could potentially be exploited by biological and machine v...
David G. Jones, Jitendra Malik
CVPR
1999
IEEE
14 years 9 months ago
Illumination Distribution from Shadows
The image irradiance of a three-dimensional object is known to be the function of three components: the distribution of light sources, the shape, and reflectance of a real object ...
Imari Sato, Yoichi Sato, Katsushi Ikeuchi
ICPR
2004
IEEE
14 years 8 months ago
3D Surface Reconstruction by Self-Consistent Fusion of Shading and Shadow Features
In this paper a novel framework for three-dimensional surface reconstruction by self-consistent fusion of shading and shadow features is presented. Based on the analysis of at lea...
Christian Wöhler
SIGGRAPH
1997
ACM
13 years 11 months ago
Object shape and reflectance modeling from observation
An object model for computer graphics applications should contain two aspects of information: shape and reflectance properties of the object. A number of techniques have been deve...
Yoichi Sato, Mark D. Wheeler, Katsushi Ikeuchi