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ACSC
2010
IEEE
13 years 3 months ago
Measuring visual consistency in 3d rendering systems
One of the major challenges facing a present day game development company is the removal of bugs from such complex virtual environments. This work presents an approach for measuri...
Alfredo Nantes, Ross Brown, Frédéric...
CVPR
2004
IEEE
14 years 10 months ago
Multibody Factorization with Uncertainty and Missing Data Using the EM Algorithm
Multibody factorization algorithms [2, 1, 16] give an elegant and simple solution to the problem of structure from motion even for scenes containing multiple independent motions. ...
Amit Gruber, Yair Weiss
SSIAI
2000
IEEE
14 years 1 months ago
Towards Knowledge-Based Extraction of Roads from 1m-Resolution Satellite Images
As IKONOS satellite with 1m-resolution camera has been launched in 1999, mapping using space-borne images will be a hot issue in computer vision area as well as photogrammetry, ma...
Hae-Yeoun Lee, Heung-Kyu Lee, Tak-gon Kim, Wonkyu ...
ACIVS
2008
Springer
14 years 3 months ago
Geodesic Active Contours with Combined Shape and Appearance Priors
We present a new object segmentation method that is based on geodesic active contours with combined shape and appearance priors. It is known that using shape priors can significan...
Rami Ben-Ari, Dror Aiger
ECCV
2010
Springer
14 years 1 months ago
 5D Motion Subspaces for Planar Motions
In practice, rigid objects often move on a plane. The object then rotates around a fixed axis and translates in a plane orthogonal to this axis. For a concrete example, think of a ...
Roland Angst, Marc Pollefeys