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» From Theory to Practice in Multiagent System Design: The Cas...
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SOFSEM
2009
Springer
14 years 5 months ago
When Analysis Fails: Heuristic Mechanism Design via Self-correcting Procedures
Abstract. Computational mechanism design (CMD) seeks to understand how to design game forms that induce desirable outcomes in multiagent systems despite private information, self-i...
David C. Parkes
ECIS
2001
13 years 10 months ago
Back to the Future: From Knowledge Management to Data Management
This paper argues for a return to fundamentals as we enter the new millennium. It argues that the field of Information Systems should no longer be distracted from its natural locu...
Robert D. Galliers, Sue Newell
ISORC
1999
IEEE
14 years 28 days ago
Applying Use Cases for the Requirements Validation of Component-Based Real-Time Software
Component-based software development is a promising way to improve quality, time to market and handle the increasing complexity of software for real-time systems. In this paper th...
Wolfgang Fleisch
ATAL
2008
Springer
13 years 10 months ago
A statistical relational model for trust learning
We address the learning of trust based on past observations and context information. We argue that from the truster's point of view trust is best expressed as one of several ...
Achim Rettinger, Matthias Nickles, Volker Tresp
SCAI
1993
13 years 10 months ago
A Case-Based Answer to Some Problems of Knowledge-Based Systems
Among the most important challenges for contemporary AI research are the development of methods for improved robustness, adaptability, and overall interactiveness of systems. Inter...
Agnar Aamodt