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ACSC
2010
IEEE
13 years 3 months ago
Measuring visual consistency in 3d rendering systems
One of the major challenges facing a present day game development company is the removal of bugs from such complex virtual environments. This work presents an approach for measuri...
Alfredo Nantes, Ross Brown, Frédéric...
TROB
2002
120views more  TROB 2002»
13 years 8 months ago
DPAC: an object-oriented distributed and parallel computing framework for manufacturing applications
Parallel and distributed computing infrastructure are increasingly being embraced in the context of manufacturing applications, including real-time scheduling. In this paper, we pr...
N. R. Srinivasa Raghavan, Tanmay Waghmare
MSS
2000
IEEE
72views Hardware» more  MSS 2000»
14 years 25 days ago
The InTENsity PowerWall: A Case Study for a Shared File System Testing Framework
The InTENsity PowerWall is a display system used for high-resolution visualization of very large volumetric data sets. The display is linked to two separate computing environments...
Alex W. Elder, Thomas Ruwart, Benjamin D. Allen, A...
CF
2005
ACM
13 years 10 months ago
Owl: next generation system monitoring
As microarchitectural and system complexity grows, comprehending system behavior becomes increasingly difficult, and often requires obtaining and sifting through voluminous event ...
Martin Schulz, Brian S. White, Sally A. McKee, Hsi...
SPAA
2012
ACM
11 years 10 months ago
A scalable framework for heterogeneous GPU-based clusters
GPU-based heterogeneous clusters continue to draw attention from vendors and HPC users due to their high energy efficiency and much improved single-node computational performance...
Fengguang Song, Jack Dongarra