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GCC
2003
Springer
15 years 8 months ago
The Design and Implementation of the GridLab Information Service
The grid computing paradigm emerged recently as a new field distinguished from traditional distributed computing because of its focus on large-scale resource sharing and innovativ...
Giovanni Aloisio, Massimo Cafaro, Italo Epicoco, D...
111
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EDUTAINMENT
2006
Springer
15 years 7 months ago
Computer-Assisted Teaching in Class Situation: A High-School Math Lab on Vectors
This paper presents our design and experiment of a computer-assisted class laboratory on vectors in high-school. Our main goal is to improve the acquisition on notions by all pupi...
Maud Marchal, Peggy Provent, Frederic Ruyer, Pirou...
120
Voted
CHI
2008
ACM
16 years 3 months ago
Heuristic evaluation for games: usability principles for video game design
Most video games require constant interaction, so game designers must pay careful attention to usability issues. However, there are few formal methods for evaluating the usability...
David Pinelle, Nelson Wong
138
Voted
CLEF
2010
Springer
15 years 4 months ago
A Textual-Based Similarity Approach for Efficient and Scalable External Plagiarism Analysis - Lab Report for PAN at CLEF 2010
In this paper we present an approach to detect external plagiarism based on textual similarity. This is an efficient and precise method that can be applied over large sets of docum...
Daniel Micol, Óscar Ferrández, Ferna...
142
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CLEF
2010
Springer
14 years 10 months ago
FastDocode: Finding Approximated Segments of N-Grams for Document Copy Detection - Lab Report for PAN at CLEF 2010
Nowadays, plagiarism has been presented as one of the main distresses that the information technology revolution has lead into our society for which using pattern matching algorith...
Gabriel Oberreuter, Gaston L'Huillier, Sebasti&aac...