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ACMACE
2008
ACM
13 years 11 months ago
BragFish: exploring physical and social interaction in co-located handheld augmented reality games
In this paper, we present our research on social interaction in colocated handheld augmented reality (AR) games. These games are characterized by shared physical spaces that promo...
Yan Xu, Maribeth Gandy, Sami Deen, Brian Schrank, ...
IJSWIS
2006
168views more  IJSWIS 2006»
13 years 9 months ago
Unraveling the Taste Fabric of Social Networks
Popular online social networks such as Friendster and MySpace do more than simply reveal the superficial structure of social connectedness--the rich meanings bottled within social...
Hugo Liu, Pattie Maes, Glorianna Davenport
WWW
2009
ACM
14 years 9 months ago
All your contacts are belong to us: automated identity theft attacks on social networks
Social networking sites have been increasingly gaining popularity. Well-known sites such as Facebook have been reporting growth rates as high as 3% per week [5]. Many social netwo...
Leyla Bilge, Thorsten Strufe, Davide Balzarotti, E...
HT
2006
ACM
14 years 2 months ago
Social navigation in web lectures
Web lectures are a form of educational content that differs from classic hypertext in a number of ways. Web lectures are easier to produce and therefore large amounts of material ...
Robert Mertens, Rosta Farzan, Peter Brusilovsky
TMM
2011
146views more  TMM 2011»
13 years 3 months ago
Game-Theoretic Strategies and Equilibriums in Multimedia Fingerprinting Social Networks
Abstract—Multimedia social network is a network infrastructure in which the social network users share multimedia contents with all different purposes. Analyzing user behavior in...
W. Sabrina Lin, H. Vicky Zhao, K. J. Ray Liu