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MODELS
2007
Springer
14 years 3 months ago
Model-Based Design of Computer-Controlled Game Character Behavior
Recently, the complexity of modern, real-time computer games has increased drastically. The need for sophisticated game AI, in particular for Non-Player Characters, grows with the ...
Jörg Kienzle, Alexandre Denault, Hans Vanghel...
IJAR
2007
104views more  IJAR 2007»
13 years 8 months ago
On representation and aggregation of social evaluations in computational trust and reputation models
Interest for computational trust and reputation models is on the rise. One of the most important aspects of these models is how they deal with information received from other indi...
Jordi Sabater-Mir, Mario Paolucci
ECCV
2004
Springer
14 years 10 months ago
A Unified Algebraic Approach to 2-D and 3-D Motion Segmentation
We present an analytic solution to the problem of estimating multiple 2-D and 3-D motion models from two-view correspondences or optical flow. The key to our approach is to view th...
René Vidal, Yi Ma
HICSS
2007
IEEE
172views Biometrics» more  HICSS 2007»
14 years 3 months ago
Support for Computer Forensics Examination Planning with Domain Modeling: A Report of One Experiment Trial
In any forensic investigation, planning and analysis activities are required in order to determine what digital media will be seized, what types of information will be sought in t...
Alfred C. Bogen, David A. Dampier, Jeffrey C. Carv...
MEMOCODE
2008
IEEE
14 years 3 months ago
Virtual prototyping AADL architectures in a polychronous model of computation
While synchrony and asynchrony are two distinct concepts of concurrency theory, effective and formally defined embedded system design methodologies usually mix the best from both...
Ma Yue, Jean-Pierre Talpin, Thierry Gautier