This paper presents a hybrid shared memory architecture which combines the scalability of a multistage interconnection network with the contention reduction benefits of coherent c...
In this paper, we study the problem of scheduling parallel loops at compile-time for a heterogeneous network of machines. We consider heterogeneity in three aspects of parallel pr...
While multi-player online games are very successful, their fast deployment suffers from their server-based architecture. Indeed, servers both limit the scalability of the games a...
Christoph Neumann, Nicolas Prigent, Matteo Varvell...
Peer-to-peer (P2P) networks continue to be popular means of trading content. However, very little protection is in place to make sure that the files exchanged in these networks a...
TOPLUS is a lookup service for structured peer-to-peer networks that is based on the hierarchical grouping of peers according to network IP prefixes. In this paper we present MULT...