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SIGGRAPH
1997
ACM
14 years 1 months ago
Quantifying immersion in virtual reality
Virtual Reality (VR) has generated much excitement but little formal proof that it is useful. Because VR interfaces are difficult and expensive to build, the computer graphics co...
Randy F. Pausch, Dennis Proffitt, George H. Willia...
ICISP
2010
Springer
13 years 6 months ago
3D Head Trajectory Using a Single Camera
Video surveillance applications need tools to track people trajectories. We present here a new method to extract the 3D head trajectory of a person in a room using only one calibr...
Caroline Rougier, Jean Meunier
ICASSP
2008
IEEE
14 years 3 months ago
Imaging concert hall acoustics using visual and audio cameras
Using a recently developed real time audio camera, that uses the output of a spherical microphone array beamformer steered in all directions to create central projection to create...
Adam O'Donovan, Ramani Duraiswami, Dmitry N. Zotki...
ISUVR
2007
13 years 10 months ago
Image Browsing in Mobile Device Using User Motion Tracking
Recent mobile devices often store massive images. However, typical interfaces such as 2D display with a limited size and discrete button inputs make the browsing and manipulation o...
Sunghoon Yim, Jane Hwang, Seungmoon Choi, Gerard J...